Vanilla RTX Normals Resource Pack 1.21 – Ray Tracing on Bedrock

Vanilla RTX Normals 1.19.4

Vanilla RTX Normals for 1.21 employs 16x heightmaps, subsequently transformed into 192x normal maps based on height variations. In contrast, Vanilla RTX Normals utilizes 16x normal maps directly. It strives to provide comprehensive ray tracing support for Minecraft’s default resources. Also maintaining absolute fidelity to all the various aspects and details of the vanilla Minecraft experience. This Resource Pack only works on the Bedrock edition as of now.  Cubeir has developed this pack. Developer have plans to port it to Java Edition whenever they’ll have time.

Vanilla RTX Normals will serve as a customized PBR resource pack for Minecraft: Bedrock Edition. This pack enables the utilization of Minecraft’s ray tracing features (Minecraft RTX) seamlessly. It achieves this by incorporating additional texture maps and customized fog configurations for each biome. Complementing the Vanilla gaming experience, these adjustments ensure the preservation of the unaltered core essence. This resource pack introduces ray tracing support for Minecraft’s default resources in a pure and authentic manner. Vanilla RTX now endeavors to offer an optimal baseline Minecraft RTX experience for players on Bedrock Edition.

Vanilla RTX Normals Resource Pack UpdateLogs:

  • Implemented dynamic sun azimuth enables diagonal shadows and a more dynamic day-night cycle, significantly enhancing your gameplay experience with more realistic outdoor lighting
  • The End Portal material no longer exhibits a glossy appearance; instead, it is now pitch black.
  • Various stone parts and redstone components now align with their corresponding materials.
  • New Icons and Revamped Observer.
  • The mortar texture components on cobblestone-related blocks, including Pistons, Droppers, Dispensers, Furnaces, etc., have been updated to improve detail and maintain consistency.


Describe Vanilla RTX Normals within various sentences?

Vanilla RTX will be based on providing various types of normal maps with different types of height variations in the game. It will be providing ray tracing support that you’ve never seen before. Various aspects have been determined in order to provide this Resource Pack different and unique than other ray tracing packs.

Why Vanilla RTX Normals than other Ray Tracing Resource Packs?

Vanilla RTX will be different from others due to its versatility on the issues of normal mapping. We’ve seen various types of Ray Tracing supported packs that can work nice and seamlessly. But it will be working on bedrock edition with various features that you won’t even see on that Resource Packs.


Vanilla RTX Normals Bedrock Edition Vanilla RTX Normals resource Pack Vanilla RTX Normals Vanilla Vanilla RTX Normals Vanilla RTX Normals 1.20.4

Download  Vanilla RTX Normals Resource Pack for 1.21 till 1.20.5:

Version Minecraft 1.20.5:

How to Install This Resource Pack: 

  • Quick Installation within few minutes.
  • Step 1: Download this Texture Pack.
  • Step 2: You will get a .zip file for this Texture Pack.
  • Step 3: You will have to open the %appdata% folder.
  • Step 4: Then you will have to go to .minecraft folder.
  • Step 5: You will have to go to Resource Pack Folder.
  • Step 6: Transfer the downloaded .zip file into the designated folder.
  • After it then you will have to run Minecraft after placing the .zip file.
  • Open Minecraft.
  • Have Fun enjoying this Resource Pack.

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Emily Johnson have been an avid Minecraft player for around the past five years. She always wanted to share the latest news regarding this game. She always wanted to provide a genuine content that will help the fellow Minecraft players and their developers. She have wrote various types of articles that have been based on OptiFine, Forge API and many more. She have gained immense popularity through the quality of her work while providing genuine content to the community.

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